This could be a Single Target Direct Damage ability if you have a priority target to focus, or an AoE Direct Damage ability if you are trying to hit many targets. I'm at solitude how do I get to black wood locations. This is simply the ratio of light attacks per second over the course of a certain period. Traits cannot be replaced, however, so Crafting is the only way to ensure you have the Trait you desire. Have a life, a job and only one character, which is grumpy (all the time). The meaning of meta isnt most used or best in slot. You press the button and then 0.8s later, the hit lands. You're browsing the GameFAQs Message Boards as a guest. Yeah I'd like to. Having good DPS in ESO (Elder Scrolls Online) becomes more crucial as you work your way from the easiest to the hardest content in ESO. Builds generally have a high enough Critical Chance / Rating that this large bonus to Critical Damage outweighs the other Mundus Stones. Physical Penetration ignores the enemys armor in the amount of the bonus. ESO Build Editor; Arcanist. Assuming you use a Flame glyph on the front bar, Infused will usually perform slightly better for single target. I'd like to know if the effective benefit of additional spell pen is reduced by using a debuff you can reasonably expect every boss mob to have in a trial. 345k. Once you have an enchantment on your weapon, you can trigger it with any light or heavy attack. Some situations can call for Infused over Bloodthirsty depending on your setup and goals. Nirnhoned vs Reinforced ( Armour ) / Sharpened ( Weapons ) One is to press the light attack button right before you press your ability each time. Any penetration over the enemys armor amount will be wasted and not increase damage further. My buddy, also on his MagSorc has the same Moondancer staff but has a Sharpened vMA staff, running the exact same build and rotation but he is currently at 41k DPS. Another way to activate it is by using abilities from your Weapon Skill Line. Reddit and its partners use cookies and similar technologies to provide you with a better experience. are equally important. 1. . You will also have less magicka with all prismatic glyphs,. Then with the same build but inferno staff, it went boom. This is referred to as a GCD (Global Cooldown.) Heavy armor is not recommended for PvE damage dealing in ESO. PS Plus Required? Sharpened is a Weapon Trait in Elder Scrolls Online. What is going on guys! i have one dagger with sharpened with 1335 weapon damage, and one dagger with nirnhoned and weapon damage is 1481. Light and heavy attacks do not share this same cooldown with your abilities. To start off, we will take a look at the Armor Penetration system. The common traits you will see used on weapons for DPS are the following: The common traits you will see used on armor for DPS are the following: Divines is the optimal trait, but Infused is not far behind on your big pieces (Head, Chest, and Legs.). You can also find some video examples in the Weaving Guide. On the fb I doubt there is a high chance for overpenetrating so sharpened looks better on paper to me, but does anyone here have enough experience with that? (remember that the final builds you see on most meta sites includes a raid setup, outside of raids with constant war horns the precise trait is not as good) For single target, if you do above 60-65k DPS then Precise is better, below that Infused wins. But the magicka return works as its supposed to. The difference in these types comes from the Twin Blade and Blunt passive. You could also have a Single Target DoT or Single Target Direct Damage. Old man playing. It can be crafted into a weapon piece at, and only at, its creation. Precise = crit (damage or chance?). A big part of getting great damage is working as quickly as possible around this cooldown. Gold Reinforced on heavy chest is 443 armor at best, which is 0,67% armor increase. If you have a spare weapon you can slot it on and swap it in for fights with Undead and Daedra, it is recommended to do so. And remember, these numbers will be lower in actual combat situations due to dealing with mechanics. This means that no ability, unless specified in the tooltip, can be activated until 1 second after the previous ability was activated. In general, every 1 point of Spell Damage is worth 10.5 points of Magicka when determining damage increases. I might get mistaken here, since I haven't crafted this set yet. sharpened vs. infused vs. charged on a pug stamblade An example of this is on Zhajhassa, the 1st boss in the trial, Maw of Lorkhaj. To put these together you will: light attack > ability > light attack > ability. Created Mar 16, 2012. Close. As you move into more difficult content, it will be more important to have high DPS (Damage per Second) from the group, and more optimization will be needed to achieve these results. This is due to the passives that are gained from the Medium Armor skill line and also because the set bonuses are generally more beneficial to Stamina based builds. Join. Alle varemrker tilhrer deres respektive indehavere i USA og andre lande. Definitely comparable with precise. If you try and activate your ability too quickly, your light attack will not fire and you will miss out on its damage. Below you can find a list of my equipment and where I purchased them. When a Poison, Disease, Fire, Frost, or Shock ability lands, it has a % chance to trigger a secondary effect. In this skill line you can pick from Fire, Lightning, or Frost. Visse geodata p dette websted stilles til rdighed af, Espaol Latinoamrica (spansk Latinamerika), Portugus Brasil (portugisisk Brasilien). Please let me know which trait I should use for PVP. The difference in these types comes from the Heavy Weapons passive. Sharpened is a weapon trait in ESO (Elder Scrolls Online). Arcanist Class Guide; New Arcanist Class Showcase; New Sets U37 Scribes of Fate; Arcanist Builds (WIP) New Companions (WIP) Sharp-as-Night; Azandar Al-Cybiades; Sanity's Edge Trial Guide (WIP) New Dungeons. Im also crafting set items that gives you 24 weapon damage. In the past I did some math and found that if a character had over 10k resistance it was better to use a maul, nirnhoned (for the 10%armor ignore) rather than use a sword, sharpened( for the 6%damage increase). Depends on a few things. The Necrom Chapter and Update 38 base game patch are now available to test on the PTS! Therefore every 1 second you have time to use 1 light attack and 1 ability. Arcanist Builds (Work in Progress) Arcanist Class Skills Reveal; ESO Arcanist Class Guide; Necrom. You can also deconstruct items with the Sharpened trait to have a chance to obtain the material. Can someone give me some numbers for comparison? ESO - Best Weapon Traits for PvP Ranked | Deadlands DLC There are many ways within the game to boost this higher, including: champion points, gear, abilities, and passives. for a full list of all critical damage modifiers please visit the Critical Damage Guide. No the best trait for weapons is sharpened Nirn comes 2nd the fact that why the nirn is expensive is because its rarer compered to sharpened stone. What is max level, can I get all perks for all skills. This does heavy damage to Undead and Daedra. My Sorcerer however uses Atronach instead of Shadow so is it better if I stay with Infused? Single Target damage is any damage that only has the potential to hit one target. Enemies in ESO have armor that reduces the damage they take from your attacks. Divines will be better and with the changes to spell resistance on mobs, Nirnhoned or sharpened will probably be better than precise. Cookie Notice Weapon: Nirnhoned vs Reinforced. Each DPS weapon line also has a DoT ability that will continue to activate this enchantment even when you are no longer on that bar. You can read the latest patch notes here: Did a little bit of testing last night with engulfing flames, burning embers, and molten whip- just watching base damage and crits. All trademarks are property of their respective owners in the US and other countries. Sharpened is usually prefered over Nirnhoned, for DD at least. Yolnahkriin summons powerful Iron Atronachs at specific time intervals. This is because none of the passives that are gained from the Heavy Armor skill line grant damage bonuses. Spell Damage increases the damage that your Magicka based attacks hit for and Spell Critical increases the chance for each of those hits to be a critical strike. You can read the latest patch notes here: I hear that Precise front bar is the new meta on Magicka dd. Also, all the buffs I use will be added to a nirnhoned trait and not to a sharpened or precise trait. Precise or Infused. However, if we had 18200 penetration in our build, they would not resist any of our attack and we would get our full attack value. . There are also abilities and sets in the game that debuff, or lower an enemys armor, so most of the time it is not necessary to bring the full 18200 penetration in order to get the full attack value. As a Magicka damage dealer you will generally focus into abilities that use magicka as the resource and as a Stamina damage dealer you will focus into abilities that use stamina. Spell penetration will almost always add more damage output than the ~150 weapon damage from nirnhoned. Still need to finish two researches. There are 2 common ways to light attack before your abilities. You can craft the Sharpened trait by using the Fire Opal material. acronym of Most Effective Tactics Available is written META. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. I know its been asked before, but which will ultimately put out more damage? Meta-same used over and over, meta is meant to be different with each transition, its never meant to have the definition cookie cutter. Armor Penetration is the means in which we cut through the armor to get more of our actual damage value instead of the mitigated value. I am running the more or less standard build with poison arrow, endless hail, caltrops, vigor and leeching on BB, surprise attack, blood craze, assassin blade, trap and focus on FB. Generally the easiest rotations are referred to as static rotations because they repeat themselves after a certain point. Ill list some examples below: Cast Time abilities require a specified duration to pass after pressing the button before the ability will fire. There is only one type of bow in the bow skill line. After finishing off the training dummy, look at your data and you will take the number of light attacks you performed, and divide it by the total fight time in seconds. Is the Sharpened back bar really equating to 2k DPS difference? Sharpened | Elder Scrolls Online Wiki Swords increase damage by 6%, Axes have a 16% chance to apply a bleed, and Mauls ignore 20% armor resistance. (Please note that your characters armor works differently and is based around a 33000 value for 50% mitigation and is capped there.). 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However, each time these are summoned, 1 less pillar comes out than on the previous time. The most commonly used Mundus Stones at end-game are the Thief and Shadow Mundus Stones. This was with a stamina build and a while ago. Damage abilities are combinations of the damage types listed above. I'm currently do 39k DPS self buffed with just Ele Drain on my MagSorc, I use a Precise Moondancer Lightning staff and a Nirnhoned vMA staff. Bemrk: Dette bruges KUN til at rapportere spam, annoncering og problematiske (chikane, slskampe eller uforskammede) indlg. If I meet a skeleton or something.. Have no clue how much armor it have. LF advice; Infused vs Divines, Nirnhoned vs Precise However, as a magplar the additional crit or spell power would increase my self heals and damage. DoT (Damage over Time) abilities deal damage over a specified duration of time. So our 20k attack would hit for 20k. An example of this is on Yolnahkriin, the flame dragon boss in Sunspire. An example of this is Uppercut. This would be something like: DoT x > DoT y > DoT z > Spammable x7 (repeat). It doesn't work for dk. Congrats on sticking it through until the end! The value is the damage of single hit, not DPS, not critting, no other spells used before. Remember, the higher this number, the better! Generally, sharpened is a better trait than nirnhoned. These skill lines could still be used for DPS but do not have good passives to support it and therefore not recommended to do so in Veteran content. Sharpened vs Precise : r/elderscrollsonline - Reddit The biggest key is to build a rhythm with it based around the 1 second intervals. Physical Damage abilities include the following damage types: Physical, Bleed, Poison, and Disease. Precise = crit (damage or chance?). But for fair measure you shoukd do a 1 minute fighttime test aswell. At this point the weapon damage reach its soft cap. If you are a low Champion Point level and dont have many points to put into the penetration CP, you may see better results with The Lover. Skinny Cheeks Gaming has been playing The Elder Scrolls Online for a long time and has knowledge of all classes. Even if there are no specific punishments baked into the fight for having low damage, long fights can be tiring and lead to party members having trouble focusing. Swords increase damage by 3% per sword equipped. Espaol - Latinoamrica (Spanish - Latin America). Precise or Infused Elder Scrolls Online On weapons, Sharpened gains more value as you're often going to be dealing with higher resistances than in PvE. Due to the number of DoTs you will have, you'll be spending equal amounts of time on both bars (you won't have time for a spammable anymore). As for sharpened trait, unless you have a ton of piercing assistance from the tank then sharpened is often a good idea. Spell Penetration ignores the enemys armor in the amount of the bonus. So for the standard 1487 Spell Penetration set bonus, 1487 of the enemys armor is ignored. Divine is the only trait is related to use of Mondus Stones. If you prefer to watch, you can check out the video version of the guide here. wrote: . When does the Gold Edition voucher code expire? Sturdy and Reinforced can also have value for specific builds. Good or bad idea? I mean if we both did perfect rotations, am I always going to be 2k behind because RnGesus won't bless me with a Sharpened vMA staff. Instant Cast abilities happen right when you press the button. Good conversation here, is there any way you can perform this test again but using ele drain and adding the Shadow mundus to your testing criteria? By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. This is often referred to as your spammable ability. Please try this test on different monsters , such as frost and storm attronach Mundus apperentice is much better . You know that Infused only have impact on Glyph for that piece of armour or weapon that is getting an increase from this trait? You can divide this out and see that 2191 Critical will give us a 10% chance and 219 Critical a 1% chance. I'd claim that if it's giving a 10% crit damage boost, it'll out perform Mage or Apprentice with a good amount of crit. AoE (Area of Effect) damage is any damage dealt that hits multiple targets or covers an area that would have the potential to hit multiple targets. These damage types are generally used on Stamina DPS and are boosted by Weapon Damage, Weapon Critical, Maximum Stamina, and Physical Penetration. As many abilities are on different timer lengths, some rotations can be trickier than others to keep everything active. The flame staff is generally better for Single Target damage and the Lightning staff for AoE damage. I tried a spelldamage build with dualwield. It sucked. I do everything, a mix between PVP and PVE. The common traits you will see used on jewelry for DPS are the following: Bloodthirsty is usually the optimal trait to go with. Sharpened: Increases Armor and Spell Penetration - a great PvP weapon trait with good damage in solo PvE Charged: Increases chance to apply Status Effects - best "off" hand trait when playing dual wield also great in PvP Infused: Increases Weapon Enchantment effect - back bar damage dealer preferred trait with berserker enchant This method is probably not as doable on a gamepad as it is with a mouse and is a lot harder on the hand! and our The longer you wait after the 1 second period to use your next ability, the less damage per second you will do. To find out where you are, you will need an add-on like Combat Metrics that tracks the fight data. Yesterday test. Stamina weapons scale too low on that front. 5light 2 heavy. Skinny Cheeks Gaming also publishes videos on, 2021 by Alcast - All rights reserved. Other Weapon traits Medium armor is the preferred armor choice for Stamina based DPS setups. These damage types are generally used on Magicka DPS and are boosted by Spell Damage, Spell Critical, Maximum Magicka, and Spell Penetration. With it being Infused, the cooldown is taken from 10s down to 5s and can be kept up 100% of the time. And, also, is there an addon out there that shows how much armor an enemy have? Guessing the difference is extremely small and probably not worth stressing about, unless you are a really competitive and optimized raid group.